Werewolves are not the only danger faced by the village. It is usually hard to win with these solo or special teams, but they add an interesting twist to the gameplay for experienced players. They can mean more work for the Moderator (the easiest are first below). At the very least the Moderator will need… Continue reading Werewolves – Solo/Special teams
Category: Werewolves
Rules for our version of the classic social game
Werewolves – Hard Villagers
These more powerful villager roles are unfortunately more complex to moderate. Unlike the easy Villager roles, which mainly moderate themselves, the moderator needs to keep track of these roles or at least the Village might need reminding of the rules. Check back soon for more info…
Werewolves – More Easy Villagers
Come back soon for instructions for more the easy to moderate villagers roles…
Werewolves – Basic Villagers
If you play the game Werewolves and want to get your teeth into all of the common roles, here are the ways we play them. Villager The simplest of characters… You know nothing and have no special powers. Basic, but the mainstay of the game for those learning and the purists. In our pack there… Continue reading Werewolves – Basic Villagers
Werewolves – More Werewolves
Moving beyond the basic Werewolf roles it can be easy for the villagers to become too powerful, so here are some more Werewolves and their minions to spice up the game. Big Bad Wolf We added this more powerful wolf when playing a variant with Red Riding Hood, but it is generally useful for the… Continue reading Werewolves – More Werewolves
Werewolves – Ghosts
These roles were created to both give plain old villagers something to look forward to if they get eaten and to give the village more clues to who the bad guys are when playing lots of teams that kill. Many also add a whimsical aside to the game, but beware the more powerful ghosts will… Continue reading Werewolves – Ghosts